Requirements: Compatible with iPhone, iPod touch, and iPad. Requires iOS 2.2 or later.
Overview: Experience all of the excitement, competition and glory of championship racing. This is handheld racing like you've never seen before, in the most stunning, realistic and intuitive racer on iPhone!
What's new in Version 1.22
UPDATED FOR iPHONE 4 and iOS 4!
- Gorgeous new graphics perfect for showing off the Retina display with high resolution textures, more detailed car interiors, improved track graphics, beautifully updated menus and exceptionally smooth graphical performance on iPhone 4
- Even more responsive and accurate controls on iPhone 4, with three-axis gyro support in addition to accelerometer
- Smoother graphics on iPhone 3GS and iPod touch 3 with iOS4 anti-aliasing
- Support for iOS4 multitasking on compatible devices: switch effortlessly between your favourite apps
- Various minor fixes and improvements
As ambitious as anything in the App Store, Real Racing kicks the powersliding trend to the curb and substitutes it for intelligent application of the gas and brakes. It's breathtakingly realistic in all aspects of its design and is easily one of the best games on the iPhone to date.
This game wouldn't work without good controls, and Real Racing handles better than most iPhone racers, especially when driving in the immersive cockpit view. It can still be a little difficult to navigate corners, mostly because the margin of error here is so low, and a botched turn can send you into the dirt and out of contention. But it's called "Real Racing" for a reason, and those looking for realistic driving physics won't find any better on the iPhone.
By default the game will brake and accelerate for you, and a slider bar allows you to wean yourself off of this help until you're in full control of the car. Your perspective will shift slightly as you tilt to steer, making it feel like you really are inside the car as you bounce and swing around corners.
It's great fun to blaze around the track on your own, shaving seconds off of your best lap time. Unfortunately, the Time Trial mode lets you race only one lap at a time, forcing you to restart the event for each successive lap.
Uploading lap times online is simple with Cloudcell integration (Firemint's online login system), which tracks your stats and makes them accessible in-game or via a Web browser. It will also automatically upload videos of your best lap times to YouTube, and dozens of leaderboards are available to see how you stack up worldwide.
Plus, online racing leagues are offered, and you'll have a set amount of time to race three tracks and post your best lap times for each. You'll be ranked against others who have raced the same tracks, and although it's not a real substitute for live online races, it's a nice feature.
In Career mode, you'll race against computer opponents, and this is where things might become a little frustrating. In the initial release, the opponents in Real Racing didn't like to play nice. In fact, they behaved nothing like real drivers, violently smashing you off the road every chance they got. However, the game has now been updated to include three levels of AI aggression.
Despite the slight limitations of Career mode, racing fans will absolutely love Real Racing. The graphics are stupendous for an iPhone game, and the sense of immersion in the cockpit view is incredible. The cars purr, rumble, and roar in thrilling coordination with your speed. Twelve different tracks will give you plenty of courses to master, and they make up for the fact that there's a limited number of cars to race in. In fact, Real Racing is comparable to some of the best high-end games available on the Sony PSP and puts racing games on the Nintendo DS to shame.
Even high-profile iPhone racers such as Need for Speed: Undercover can't compete with what Real Racing brings to the table. Local Wi-Fi multiplayer, the track variety, and the online feature set give you far more to do in Real Racing than Need for Speed does. Wi-Fi racing supports six players, and while it dropped the connection multiple times during our initial testing, it has been improved.
Casual racers might be put off by Real Racing, because it isn't an easy "tilt the handset to win" type of racing game that is so common to the platform. It's difficult, and it will take dedication to succeed. But those looking for a simulation-style racing experience are going to be very, very impressed.
LANGUAGES: English, Dutch, French, German, Italian, Spanish
More Info:
Code:
http://firemint.com/support
DOWNLOAD
http://hotfile.com/dl/50543643/c9fbd81/Real_Racing_1.22.ipa.html
Archetype v 1.0.2
Requirements: iPhone, iPod touch, and iPad. Requires iPhone OS 3.0 or later
Overview: The best fragging deal on iPhone® and iPod touch: Intense multiplayer FPS that unleashes a new breed of mayhem.
We've given the game a quick spin for a couple of games over Wi-Fi. The game runs very well on the two devices we were able to test initially: the iPhone 4 and a 2nd Generation iPod Touch. Controls are very smooth and as you have come to expect from an iPhone FPS: left to move, right to aim/shoot. The game comes with 5 different maps with 6 weapons (Battle and Precision Rifles, rapid-fire AutoMag, shotgun, missile launcher, and brutal melee axe) as well as 2 different types of grenades.
Controller options include invert aim axes, auto-fire on/off, aim sensitivity, vibration on/off, display joysticks on/off, and display radar on/off. The game natively supports the iPhone 4's retina display.
The game comes with 3 different modes: Team Deathmatch, Challenge, and Training. The bulk of the game seems to be focused around the online Team Deathmatch. The developers have 5 different regions covered with servers: U.S. East, U.S. West, Europe, Asia, and S. America. You can easily toggle between them though presumably it originally places you with the group you are closest too.
Since it has just launched within the hour, the number of players available hasn't picked up yet. I've been involved in a few matches with 2 on 2, so I haven't seen the full 5 on 5 action quite yet. Early impressions have been very positive, but we'll post a full review after we are able to spend some time with it. The whole package seems very professionally put together. As with any online multiplayer game, however, the trick is going to be able to build up a sustainable player pool and to see how the servers can hold up.
LANGUAGES: English, Chinese, Dutch, French, German, Italian, Japanese, Korean, Portuguese, Russian, Spanish, Swedish
More Info:
Code:
http://www.reviewmyiphoneapp.com/ipod-touch-games/archetype-online-first-person-shooter-launches-in-u-s
Download:
http://hotfile.com/dl/52906920/b69a596/Archetype_1.0.2.ipa.html
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